Port variant standard
Summary Cross-platform multimedia development API
Package version 1.2.15
Keywords devel
Maintainer nobody
License LGPL21+
Other variants There are no other variants.
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Last modified 23 MAY 2020, 14:39:44 UTC
Port created 19 JUN 2017, 21:55:19 UTC
Subpackage Descriptions
complete This is the sdl1-standard metapackage. It pulls in all subpackages of sdl1-standard.
primary The SDL library (series 1) is designed to make it easy to write games that run on UNIX, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. This is a fairly low level API, but using this, completely portable applications can be written with a great deal of flexibility.
examples This is the examples subpackage of the sdl1-standard port.
docs This is the documents subpackage of the sdl1-standard port.
Configuration Switches (platform-specific settings discarded)
AALIB ON AAlib graphics library support OPENGL ON 2D/3D rendering support via OpenGL OSS ON Open Sound System support PULSEAUDIO OFF PulseAudio sound server support SNDIO OFF Sndio audio support X11 ON X11 (graphics) support
Package Dependencies by Type
Build (only) nasm:primary:standard
Build and Runtime aalib:single:standard
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Distribution File Information
d6d316a793e5e348155f0dd93b979798933fb98aa1edebcc108829d6474aad00 3920622 SDL-1.2.15.tar.gz
Ports that require sdl1:standard
dosbox:standard X86 PC emulator with built-in DOS
sdl1_image:standard Load images of various formats as SDL surfaces
sdl1_mixer:standard SDL multi-channel audio mixer library
sdl1_net:standard SDL cross-platform networking library
sdl1_ttf:standard SDL1 TrueType font rendering library
sdl_sound:standard SDL audio library/player for popular formats
smpeg:standard SDL MPEG video/audio player and library
sparforte:standard Shell and scripting for mission-critical projects
zziplib:standard Provide transparent read access to zipped data