Port variant | std |
Summary | Cross-platform multimedia development API |
BROKEN | |
Package version | 1.2.15_2 |
Homepage | http://www.libsdl.org/ |
Keywords | devel |
Maintainer | nobody |
License | LGPL21+ |
Other variants | There are no other variants. |
Ravenports | Buildsheet | History |
Ravensource | Port Directory | History |
Last modified | 11 AUG 2024, 22:51:45 UTC |
Port created | 19 JUN 2017, 21:55:19 UTC |
set | This is the sdl1:std metapackage. It pulls in all subpackages of sdl1:std. |
primary | The SDL library (series 1) is designed to make it easy to write games that run on UNIX, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. This is a fairly low level API, but using this, completely portable applications can be written with a great deal of flexibility. |
docs | This is the documents subpackage of the sdl1:std port. |
examples | This is the examples subpackage of the sdl1:std port. |
man | This is the man page subpackage of the sdl1:std port. |
dev | This is the developer subpackage of the sdl1:std port. It may contain headers, pc files, static and PIC libraries and SO links. |
main | http://www.libsdl.org/release/ mirror://SF/libsdl/SDL/1.2.15 |
dosbox:std | X86 PC emulator with built-in DOS |
libvisual:std | Abstraction library between apps and visual plugin |
sdl1_image:std | Load images of various formats as SDL surfaces |
sdl1_mixer:std | SDL multi-channel audio mixer library |
sdl1_net:std | SDL cross-platform networking library |
sdl1_sound:std | SDL audio library/player for popular formats |
sdl1_ttf:std | SDL1 TrueType font rendering library |
sdl_gnat:std | Ada thin bindings for SDL (GPLv3) |
smpeg:std | SDL MPEG video/audio player and library |
sparforte:std | Shell and scripting for mission-critical projects |
zesarux:std | Emulator of ZX Spectrum & more Z80-based computers |
zziplib:std | Provide transparent read access to zipped data |