| Port variant | std |
| Summary | SDL multi-channel audio mixer library |
| Package version | 2.8.1 |
| Homepage | https://github.com/libsdl-org/SDL_mixer |
| Keywords | audio |
| Maintainer | Michael Reim |
| License | ZLIB |
| Other variants | There are no other variants. |
| Ravenports | Buildsheet | History |
| Ravensource | Port Directory | History |
| Last modified | 15 FEB 2025, 04:25:08 UTC |
| Port created | 01 MAY 2018, 18:59:31 UTC |
| set | This is the sdl2_mixer:std metapackage. It pulls in all subpackages of sdl2_mixer:std. |
| primary | SDL_mixer is a sound mixing library that is used with the SDL library, and almost as portable. It allows a programmer to use multiple samples along with music without having to code a mixing algorithm themselves. It also simplyfies the handling of loading and playing samples and music from all sorts of file formats. |
| dev | This is the developer subpackage of the sdl2_mixer:std port. It may contain headers, pc files, static and PIC libraries and SO links. |
| main | https://github.com/libsdl-org/SDL_mixer/releases/download/release-2.8.1/ |
| chocolate-doom:std | Source port accurately recreating the DooM engine |
| devilutionX:std | Reverse-engineered Diablo 1 engine made portable |
| fheroes2:std | Heroes of Might and Magic II engine recreation |
| frotz:std | Infocom-style interactive fiction player |
| gargoyle:std | Graphical player for Interactive Fiction games |