Port variant standard
Summary High performance realtime 3D engine
Package version 1.8.5
Keywords graphics
Maintainer Leonid Bobrov
License ZLIB
Other variants There are no other variants.
Ravenports Buildsheet | History
Ravensource Port Directory | History
Last modified 05 NOV 2021, 04:32:38 UTC
Port created 03 FEB 2019, 15:10:34 UTC
Subpackage Descriptions
single The Irrlicht Engine is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers, and has all of the state-of-the-art features which can be found in commercial 3d engines. We've got a huge active community, and there are lots of projects in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: It's completely free.
Configuration Switches (platform-specific settings discarded)
DEBUG OFF Build with debugging support
Package Dependencies by Type
Build (only) gmake:single:ravensys
Build and Runtime mesa:libs:standard
Runtime (only) ravensys-gcc:cxx_run:standard (single subpackage)
ravensys-gcc:libs:standard (single subpackage)
Download groups
main mirror://SF/irrlicht/Irrlicht%20SDK/1.8/1.8.5
Distribution File Information
effb7beed3985099ce2315a959c639b4973aac8210f61e354475a84105944f3d 21827696
Ports that require irrlicht:standard
minetest:standard Infinite-world block sandbox game